Something to think about.

So a major selling point to Star Citizen has been „it will be life like“ with doing things, having travel time and now Face over IP. But a video [1] from“Extra Credits“ got me thinking. Being to realistic pulls you from immersion and you don’t want that from a video game. At least I don’t. And as if we needed a current game to show how „too much“ realism can kill immersion here come Red Dead Redemption 2 and Jim Sterling points out exactly those things.

So, will Star Citizen have to much realism? Will it matter in the game or will CIG be able to balance it „just right“? Guess, like with all SC, we’ll have to wait.

[1]

[2]